A neon mushroom forest, two grinning gnomes on rope swings, dynamite-barrel WILDS up the left and a glowing wheel overhead that pays cash on every win — Fire Gnomes 2: Magic Wheel is Crazy Tooth's ‘BIG buildup' engine at full tilt. I demoed it at a 1.50 stake and let the wheel spin.

The token-rated pavilions that had Fire Gnomes 2 Magic Wheel on the shelves when we checked. Bonus offers change weekly and these casinos are offshore, so we don't print numbers — see the casino's current offer.




9.6



9.3



9.118+ · Gamble responsibly · Gambling Helpline NZ 0800 654 655 · Play for fun, set a limit before you press buy.
Seven stops around the ride — what it is, how it plays, and where the money really moves.
Fire Gnomes 2 sets its reels in a glowing violet fungal wood — luminous mushrooms, twisting vines, a lantern-lit gnome cottage, and a pair of bearded gnomes swinging in on ropes at the top corners. The symbols are flame-lit card suits (club, spade, diamond, heart) with glowing blue and green mushrooms as the higher pays. It's the fantasy / goldmine theme done with real style — moody, punchy and a clear step up from the first game's look.
Overhead sits the Magic Wheel, and it's the reason this game exists. Every win pings it for an Instant Bonus — a cash value or a multiplier. In my session I watched it flash cash drops of 9.90, 50.00 and 500.00, and multipliers up to ×4. It turns an ordinary win into a two-part payout: the line pays, then the wheel adds on top. A steady drip of extra value that keeps you watching the top of the screen as much as the reels.
The leftmost reel is a stack of dynamite-barrel WILDS — sticky, and they carry ×2 tags. During a win I saw the board light up with a wall of glowing wild coins, each with a multiplier, which is where the round's bigger hits come from. There's an additive symbol, random / additional wilds and wilds with multipliers in the kit — a lot of moving parts stacking toward one payout.
Land the green BONUS wreath and you're into the free-spins feature, where the wheel and the wilds do their loudest work. Impatient? The panel sells it outright: Buy Bonus at 90.00 and Buy Super Bonus at 150.00 sit down the left. At the 1.50 stake I was on, that reads as roughly 60× and 100× your bet — legible pricing, no hidden menu.
The numbers are a mixed bag worth reading carefully. The 96.01% RTP is fair and the HIGH variance is honest — but the max win is a modest 2,058×. For a HIGH-vol buy-feature slot, that's a comparatively low top end: you're taking the swings without a huge payoff waiting at the summit. The wheel makes the ride fun; just don't expect a 10,000× moonshot at the end of it.

| Symbol | Payout (× stake) |
|---|---|
| Premium symbols — thematic | |
| Top symbol | Values read from the game's payout panel |
| Mid symbols | |
| The mid-tier symbols | Values read from the game's payout panel |
| Low symbols — royals | |
| A · K · Q · J · 10 | The lowest-paying tier |
| Specials | |
| Wild | Substitutes for the other symbols except the bonus; role and value read from the payout panel |
| Scatter / bonus | Triggers the bonus feature; the count needed is read from the game |
Values are read live from the in-game SYMBOL PAYOUT panel by the desk. The maximum win is 2,058× your stake.

Crazy Tooth's gnome sequel, played on the demo at a 1.50 stake. The Magic Wheel overhead is the whole show, so I let it spin.
The dynamite-barrel WILDS stack up the left with ×2 tags, and every win pings the overhead wheel for an Instant Bonus — I watched it flash cash values of 9.90, 50.00 and 500.00 and multipliers up to ×4. One cascade of stacked wild coins paid 7.60 with a ×2 rider on my 1.50 spin. If you'd rather not wait, the panel sells it: Buy Bonus at 90.00 (about 60× your 1.50 bet) or Buy Super Bonus at 150.00 (about 100×). Sensible numbers underneath — 96.01% RTP — but note the ceiling is a comparatively low 2,058×, and on HIGH variance the flat spins between wheel hits are real. Fun engine, capped upside. — Tess
Played by Tess Hale · session s14 · July 2026 · 1.50 spin, demo build · Crazy Tooth Studio's Fire Gnomes 2: Magic Wheel




7.9Seven-point-nine because the Magic Wheel is a genuinely clever add-on and the art has real style — every win paying twice keeps it moving — and not higher because a modest 2,058× ceiling on HIGH variance means you take the swings without a big payoff waiting. Great engine, capped upside. Demo it, and price the buys against that ceiling. — Tess Hale


Three dispatches off the poster column that pair well with this ride.
ELK Studios' sequel is live, and the walking Wild's sheriff-star multiplier is doing exactly what the trailer promised — most of the time.
Read the dispatch ▸ GuidesThe percentage printed on every paytable is the most quoted number in the park and the most misread. Here is what it actually promises — and what it never will.
Read the dispatch ▸ New ZealandNo scare stories and no sales pitch — just where the Gambling Act and the current online framework actually leave a Kiwi player in 2026.
Read the dispatch ▸
Ex-arcade cashier turned pokies writer. Tess reads a slot the way she used to read a coin-op: what it costs to play, what the machine actually gives back, and whether the “big one” is real or just paint on the glass. Sceptical, warm, allergic to hype.

18+ · Gamble responsibly · Gambling Helpline NZ 0800 654 655